Following this exhibition I wish to explore the possibility of turning a gallery space into a living digital studio.
A Rapid Prototyping Sculpture Space.
This involves bringing a cutting bed(or other CNC device), a 3D printer, a pen plotter(for drawing) and maybe a 3D projection cave or a 3D screen into a gallery space and embark on a process of creating brand new work in front of the visiting public.
I will make use of digital technology, ending up finished digital and non digital works.
The audience will appreciate work being created on screen and then, in the click of a mouse, becoming a real object. Maybe a drawing, maybe a sculpture.
This proposal stems from me being Artist in Residence in the Gallery Terre Rouge, Kulturefabrik, Luxembourg, where I turned the gallery into my studio and created new work in front of the visiting public. At that time my work was totally analogue.
I will be producing a short film of this residency in the near future. Please revisit this blog for details
Tuesday, 23 March 2010
Saturday, 20 March 2010
CHAPMAN GALLERY EXHIBITION
Artists Statement
Introduction
In 2005 all my metal sculpture were scrapped as a result of losing my barn studio in Somerset. This devastating turn of events encouraged me to begin researching into sculpting digitally.
This would allow everything exists in virtual space and so negating the need for workshop and storage space.
Funded by Arts North West and hosted by Salford University department of Virtual Environments I familiarised myself with digital technology not usually associated with the arts.
I learned to use scanning equipment, 3d gaming software, computer numerically controlled (CNC) industrial cutting equipment and virtual 3D projection systems.
I concentrated on screen based visualizations sketches and 3D projections that could be walked around.
The ultimate goal was to find ways of manufacturing these virtual sketches with real materials.
Rapid prototyping -a technology used in product design and the manufacturing industry is the name given to the process where computer generated images and files can be used directly to manufacture from.
The in between process of manufacturing dies, templates and mock ups becomes redundant.
The works on show in the Chapman Gallery are the first of these rapid prototype sculptures to be manufactured directly from my computer files into white corrugated plastic using a machine that following my computer generated shapes.
Artists Statement
Introduction
In 2005 all my metal sculpture were scrapped as a result of losing my barn studio in Somerset. This devastating turn of events encouraged me to begin researching into sculpting digitally.
This would allow everything exists in virtual space and so negating the need for workshop and storage space.
Funded by Arts North West and hosted by Salford University department of Virtual Environments I familiarised myself with digital technology not usually associated with the arts.
I learned to use scanning equipment, 3d gaming software, computer numerically controlled (CNC) industrial cutting equipment and virtual 3D projection systems.
I concentrated on screen based visualizations sketches and 3D projections that could be walked around.
The ultimate goal was to find ways of manufacturing these virtual sketches with real materials.
Rapid prototyping -a technology used in product design and the manufacturing industry is the name given to the process where computer generated images and files can be used directly to manufacture from.
The in between process of manufacturing dies, templates and mock ups becomes redundant.
The works on show in the Chapman Gallery are the first of these rapid prototype sculptures to be manufactured directly from my computer files into white corrugated plastic using a machine that following my computer generated shapes.
Friday, 19 March 2010
Writing on the wall
These works are moments captured between the real world of substance and the digital world of visualisation, an interplay between the two. For the very first time my computer sketches have manifested themselves into tangible objects; direct exports from my laptop into the real world.
This exhibition has given me the breathing space to assess the pieces and continue working on them as tactile objects. The gallery has become my temporary studio.
These sculptures are an interface between a digital process and a hands-on one using more physical methods.
Peter Mountain. March 2010
This exhibition has given me the breathing space to assess the pieces and continue working on them as tactile objects. The gallery has become my temporary studio.
These sculptures are an interface between a digital process and a hands-on one using more physical methods.
Peter Mountain. March 2010
Wednesday, 17 March 2010
Friday, 12 March 2010
Thursday, 11 March 2010
Wednesday, 10 March 2010
Tuesday, 9 March 2010
Thursday, 4 March 2010
Tuesday, 2 March 2010
Paddy lending a hand.
Because the work hasn't been assembled before it is difficult to predict the effect of gravity on it. Im going to have to add some internal support to stop the front end from drooping
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